Eye Color: Dark Brown
Hair Color: Dark Brown
Height: 5'8
Weight: 150
Age: 17
Place of Origin: Ahtei, Andor


Rank: Trainee
Weaopon Score: 3
Philosophy: Not Choosen Yet
Primary Weapon:
Secondary Weapon:
Tertiary Weapon:


Glando comes from Ahtei, a mining town deep in the moutains of mist. The inhabitants look Andoran, but don't act it. They receive little contact with the outside world, and are even more isolated than the Two Rivers. Glando lived with his grandfather, Glando Hiram II, until Glando was 11, when his grandfather was killed in a mining accident, the same way Glando's parents died. Glando holds his grandfather in the highest esteem, and loved hearing stories about his great-grandfather, Glando the Great, a superb soldier and general. Since Ahtei is a mining town, every child learns how to fight at a young age, and Glando is particularly skilled fighter. He has placed in the top three of every tournament he has entered, but has never won outright, a fact that constantly bothers him. When a Warder arrives in town, Glando is taken by his strength and skill, and decides to run away and follow him in secret. However, as soon as they leave town, the warder plucks him out of the bushes and berates him for his noisiness, even though Glando is one of the best skulkers in the village. Glando, however, not to be deterred, insists on following him. And so Glando's journey begins.

Their journey is uneventful, with the Warder giving Glando preliminary instructions in sword technique. Glando proves to be a quick learner, and becomes handy with a sword. However, his skill remains untested in the confusion and terror of battle. Upon their arrival at Tar Valon, Glando is thunderstruck by the vast city. As he turns to comment to the Warder, he realizes that he is alone, except for a note stuck under his foot. It reads:

"Glando: good luck in all your quest to become a Gaidin. your heart is your greatest ally. best wishes,"

The note is signed illegibly, most likely on purpose, Glando thinks. suddenly, Glando realizes that he was gravely mistaken about the Warder, whom he thought was named Gaidin. Up until this point, ramoth had believed Gaidin to be a name, not a title. As he looks up towards the white city, he fills his head with resolve, and his heart up with hope, and crosses the great bridges into the city to become a Gaidin, to honor the memory of his ancestors, and to make the nameless Warder proud.

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